For use in Koikatsu and Koikatsu Sunshine's Character Studio mode. Requires the HF Patch for Koikatsu.
This Koikatsu mod has tools to capture OpenPose poses from characters in scene, and render out Canny and Depth maps all within the engine. There are parameters so you can tweak everything in real time.
Some basic steps is in the included README.pdf file. It assumes you have basic knowledge of Koikatsu and it's studio mode.
Description
FAQ
Comments (14)
I would have never of thought of koikatsu being used like this, Img2img sure but not this lol.
Thanks for doing this xukmi, enjoyed your shader mods in the past few years. Navigating blender and posing stuff is kinda rough for a newbie, but charastudio is perfect for this kinda stuff. A question though, could I change the limb/torso/head size with the advanced bone slider thing from ~? or would I need to go back into charamaker and remake change it from maker sliders?
Yeah you should be able to adjust the proportions with bonemod or KKPE
Thank you for a great mod." I can't place items in "Depth".HFv1.1 KKS
It should be fixed now, make sure to delete the old version of the mod
already have HF patched and cant load canny and depth. Only OpenPose item. Am i doing something wrond?
It should be fixed now, make sure to delete the old version of the mod
Sounds like a great idea. I personally use "VRM posing desktop" to pose models I made, so I wonder if similar thing can be made for that too?
is normal map possible ?
That nice idea to make StudioNeo into controlnet tools
Btw can you make this plugin for HS1 & HS2?
This is very useful but I'm a noob at ControlNet. A couple questions:
1. How do you render the hands without the arms? In your v-sign "Koikatsu" shirt scene, screencap with Canny Edge enabled keeps the outline of the arm.
2. How do you save both the colored OpenPose and Canny Edge hands in the same image? Is this just layering two separate images, or is there a way to obtain it in a single screencap?
3. How do I get ControlNet text2image to recognize both the OpenPose rig with the Canny Edge hands? Will the OpenPose model without a preprocessor work fine?
The layering was just for example of what you could render with koikatsu, you can render the hands separately if you turn the "bra" off for the character.
You need to use multinet if you want to do open pose with the canny hands which you can probably read up on the github page for controlnet
Any plan for supporting new hand management of Controlnet 1.1 ? =)
epic mod friend!, I was thinking that charastudio is perfect to mix with control net!

