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Mecha Suit Generator Concept v4.0
Retrained from scratch with new method
New dataset
Best Quality
More versatile
V3.0
This release is more moldable and much more customizable.
This LoRa has been trained for use with Realism from HaDes checkpoint, however, it should work perfectly with other base models.
Instructions for use: activation words: zzmckzz or wsprmr.
To add a helmet to the model: mecha helmet.
To add wings to the model: metallic wing, metal wings, symmetrical metal wings, etc...
You have the test images to give you some idea if you need it.
V2.0 - LoHa
This update is trained as LoHa instead of LoRa. What does that mean? If you have your A111 updated, really nothing, you will be able to use this update like any other LoRa. If you are running an older version, you will need to install the Lycoris extension and place the file in the corresponding folder.
V2.0 LoHa recommended strength values: 0.7/0.8
V1.0
This LoRa is intended to be a hybrid between a mecha armor outfit and a mecha robot character. Currently it is still in its initial development phase and in the process of improvement, but this first version is already capable of generating high quality images.
Description
v2.0 - Loha
FAQ
Comments (2)
Almost perfect; after some short tests, I must admit that it yields interesting results. There's just one thing I'd like you to consider. Specifically, a version of the armor without a mask or helmet, so it's easier to create characters with a human face wearing such mechanical armor. Currently, it's possible to make such a version of the armor, but it's incredibly difficult to control the character's facial appearance because LORA has a strong influence on what the character has on their head. What do you think about such a solution?
First of all, I thank you for testing my work. Regarding what you say, it is very interesting and possibly the solution you give to improve the model is the most viable. I'm queuing it for a future update. Thank you very much again for your feedback, which helps me enormously to continue improving and creating new models.
Furthermore, this is not a simple model, due to the details of the armor and the complexity of some, which when training the model, finding the exact training steps is not easy at all. But I love Mechas, so it's going to be quite a challenge to achieve a model that is as perfect as possible for everyone's enjoyment, mine first.







