Hassaku aims to be a anime model with a bright and distinct anime style.
You can run Hassaku XL and use its API on SinkIn: https://sinkin.ai/m/JWknjgr
V1 use illustrious-xl as base, versions from 0.2M up are trainined with quality prompts like masterpiece or worst quality. Recommended prompts in negative are "worst quality, bad quality" and masterpiece in positiv. There is also my pony xl variant.
My Discord for everything related to anime models and art. You can support me on my patreon.
My models: hassaku, sudachi(flat 2d), koji(2d), yuzu(light semirealistic), grapefruit
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Supporters:
Thanks to my supporters Riyu, SETI and Kodokuna on my patreon!
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Using the model:
Model is trained with images with minimal disruptive features like floating texts, logos, speak bubbles and signatures as possible. If such features appearing in a image, please use prompt "signature" as negative.
Excluded metadata and franchise tags, don't use them. meta data -> something like "highres", franchise tags like "re:zero kara hajimeru isekai seikatsu" are pruned on characters like "rem_(re:zero)".
Here are some good resolution options for SDXL:
1024 x 1024
1152 x 896
896 x 1152
1216 x 832
832 x 1216 (most recommended)
1344 x 768
768 x 1344
1536 x 640
640 x 1536
License info:
Because it merges ANIMAGINE XL 3.0 below version V1 and Illustrious-XL & WAI-NSFW-illustrious-SDXL beginning from V1:
Fair AI Public License 1.0-SD
V2 is trained on its own and don't include any merge, just Illustrious-XL 0.1, but trained to include newer or missing characters, which also use the Fair AI Public License 1.0-SD license.
unfortunately it doesn’t make that much progress overall and hands are bad. SDXL is fighting me here. Tested also some block and general merges for stabilisation. But even minimal merges results in damaging anything nsfw highly, because no other sdxl model cames close in nsfw capabilities to mine (so far i know). Without a RL sdxl model in the same lewdness liga like basilMix (chilloutMix), prevents me to correct things like degrading backgrounds (because most images in training feature only simple backgrounds). Hoped to get it more 2d like, i achieve it in some cases, but the big majority remains mostly more realistic.
Files
hassakuXLIllustrious_alphaV05.safetensors