Black Orchid from the arcade game Killer Instinct. This is her appearance from the original game (Killer Instinct 1). Also included is her panther form and a "halfway transformed" version that can be used to create transformation sequences.
UPDATE 24 March 2025 - I had a request to republish the Pony version on a separate model page from the Illustrious version. These were originally two different versions of the same model, but I split them into separate model pages to help out the requestor.
Suggested Strength: 0.7 - 1.0
PLEASE READ BEFORE USING:
I went through a number of unpublished versions trying to get the face and body proportions correct. The only real sources for her original costume are blocky pre-rendered screenshots from the 90s - and you can't just dump those into a LoRA unless you want the output to look like Robbie Rotten from Lazytown.
I included the ability to draw her holding her weapons (energy swords) with the swords either activated or not. I also included support for the "flasher" finishing move from the first game (one of the most infamous features of the game - she turns her back to the camera and flashes her breasts at the enemy, causing them to die of a heart attack). She can be drawn either facing toward or away from the camera (using "from behind") while flashing her breasts.
Triggers:
Main trigger: 0rch1d
Costume: green bodysuit, bare thighs, green high heel boots, fingerless gloves, yellow headband
Appearance reinforcement: black hair, green eyes
Weapons (activated): holding energy swords, dual wielding
Weapons (deactivated): holding batons, dual wielding
"Flasher" Finishing Move: exhibitionism, flashing, bare breasts
Panther (halfway transformed): h4lfp4nth, glowing, glowing eyes
Panther( fully transformed): glowing panther, glowing, glowing eyes










