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Important information for this one (v0.2)
style influence far less apparent (but still there). more versatile, and can push full weight, but i recommend 0.8 for best results.
Important information for this one (v0.1)
style influence is VERY apparent. i kept weight around 0.5-0.6 testing, but you might go a little higher. don't go above 0.8 i suggest, or style will take over.
i suggest using adetailer, or some upscale passes or hires fixing if style still comes through on lower weights.
It favors certain poses. use prompt weights to negate this if you need to. like this: (tag:1.35)
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Tested at 0.8 strength
required triggers are
Character tags
sml_dani,mature female, black eyes, blonde hair, ponytail, gigantic breasts, tanlines, curvy, (plump:1.35), (thick thighs:1.5), body freckles,Outfit
grey headband, grey sports bra, areola slip, nipple peak, cleavage, grey underwear, towel on shoulders,ill do as many characters from this game as i can, but there is so few art to use from the game, and not really any fan art (that i can find), so the datasets are only going to get smaller and smaller from here.
the biggest dataset i could put together is for Raury. If anyone has advice or how to still get good character models with small datasets, id love to hear it! im still learning.
Description
style influence isn't as strong, so you can push higher weights
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Details
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.