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    These checkpoints are for loras mainly, hence the style flexiblity, usually I test my loras on these, check if they look somewhat like the training material and I don't like to switch checkpoints around, so rather have an all in one checkpoint.

    It's still kinda flexible, but has a realism bias. It's now at a spot where it's mostly for realistic characters.

    The reason I upload them is to avoid ppl asking me how my stuff look like that.


    Use this VAE: https://civarchive.com/models/1684460/illustrious-xl-v20


    V7.1: Took v7 and added a VAE, and replaced the text encoders (clip_l and clip_g) with the ones extracted from IL XL 2.0 after someone left a negative review complaining about the encoders.

    I wasn't aware you can just replace those.

    Keep in mind that those encoders and VAE might not be fully compatible with this version of the UNET, but the small amount of testing I did sofar show no signs of issues. (If you do, let me know.)

    P.S. I always wondered why this checkpoint was ~300 mb larger than other models, and now it's at normal size. Maybe it did have double entries or whatever, I'm not going to pretend I understand any of this.


    V7 (no VAE): Exact same checkpoints used as V6, but different settings.

    This one is very sensitive to styles and prompts, reproduces faces more easily and more accurately. The reason I made this is because I've reached the limits of the pervious one and needed to upgrade, didn't think it would be this easy but!!! it still has the issue I made this in the first place, discoloration of the skin on flat color cartoon characters when trained strong enough, noticed this with some disney characters.

    Overall flexibility and accuracy improved, managed to mitigate the skin coloring to some degree, but the checkpoints that are good with realism will never be too good with the more flat cartoony look, sad.

    I don't use any quality tags with it, not in prompts or negatives.


    V6 (no VAE): It's a mix of SwedishFish v3 and Five Stars Illustrious v6 (i still have alexds9's permission to share merges of his models -I asked, just incase-). Flexible with styles and does better realistic characters. -I use Swedishfish because it has a secret ingridient and alex makes the other half of that secret sauce in his checkpoints-

    V5 had issues with face consistency, especially characters with realistic face proportions, at first I though it was the loras, later I found out it was actually the checkpoint since V6 can keep the faces really consistent without messing up the eyes or mouth (those 2 were the most common problems), and too often it just generated children with some realistic loras which was very annoying! It's still good with animated styles.


    V5 (no VAE): It's a mix of SwedishFish v3, Galena Blend v1.4 and Comics Fiction Engine Illustrious v1 (my man alexds9 gave me permission to share merges of his models).

    V4 had issues, like general lighting (too bright or too dark images) and discoloration with adetailer (I know thats a more common problem, but that occured more often with V4), This one has a pleasant base style while flexible and can handle realistic characters.


    V4 (no VAE): Is the same as V3 except it's a mix of tOOnBabes and Illustrious 2.0 (50%-50%). It's been up for days now, but didn't publish it. Someone asked me very nicely to release it so made some showcase images.


    V3: People were asking about this one for the style (especially with the Overwatch characters), so I'll share it. Wanted something flexible thats closer to original styles with loras without the forced anime to see if trained loras actually came out the way I wanted. It still does anime well, but atleast it won't force it on loras or when using style tags. Still not style neutral but good enough I guess.

    It's a mix between my tOOnBabes and Illustrious 1.0 (50%-50%).

    - I still don't know what I'm doing, just mixing stuff and see what comes out -


    V2 (Forgot to include VAE): Was playing around with some merges, so V2 has a different base style, is still flexible and anime is still there but not as strong.

    ps: I don't hate anime, there's just too much of it, not all of us are fans.

    psps: Maybe later i'll post some more showcase pics, don't think they're that important anyway.


    V1: Wanted to create a merge of illustrious that's not too anime heavy, I think I succseeded.

    Description

    Settings I use it with:

    • Sampler: Euler a

    • Steps: 25

    • CFG: 5

    • Clip skip: 1

    FAQ

    Comments (20)

    D_RSep 27, 20255 reactions
    CivitAI

    It makes the majority of LoRa look extremely accurate to the source material (with the correct prompts) from my experience so far, it's awesome.

    xJollyboyx
    Author
    Sep 27, 2025

    that was the plan

    mickyIammickyOct 25, 2025
    CivitAI

    Excuse me? Why are all the gallery images portraits of characters? If I'm not mistaken, does this checkpoint only generate portraits?

    xJollyboyx
    Author
    Oct 25, 20252 reactions

    other creators use my checkpoint because it makes accurate faces

    xJollyboyx
    Author
    Oct 25, 20251 reaction

    ...and yes it can be used to generate anything other IL checkpoints can

    Wesker8Nov 16, 20253 reactions
    CivitAI

    I love this model. It's very effective for creating video game characters. I was looking for a model capable of reproducing characters from visual novels almost identically, and I found what I was looking for. Well done to the creator, great work 馃憤

    xJollyboyx
    Author
    Nov 16, 2025

    well, something like that was the plan

    QueesyMcBagginsDec 4, 20251 reaction
    CivitAI

    I'm a mobile only user and it makes me so sad when I can't use this for gens on the site =<

    xJollyboyx
    Author
    Dec 4, 2025

    well, i didnt bid on it a single time. i dont know who the hero is, im not even sure how the bidding thing works

    QueesyMcBagginsDec 4, 2025

    @xJollyboyx聽you have to bid on these to use them ?!

    xJollyboyx
    Author
    Dec 4, 2025

    @QueesyMcBaggins聽yes, to make it available for onsite generation, download is free

    QueesyMcBagginsDec 4, 2025

    @xJollyboyx聽major sadface. I just looked at the top bids and it's like 50$ can

    Is that for a single day?!

    xJollyboyx
    Author
    Dec 4, 2025

    @QueesyMcBaggins聽a week

    QueesyMcBagginsDec 4, 2025

    @xJollyboyx聽min bid is 1k yellow, I'm going to try it and see if it works

    xJollyboyx
    Author
    Dec 15, 20251 reaction

    ive bid on it now, it will probably be available this week

    QueesyMcBagginsDec 15, 2025

    @xJollyboyx聽nice!

    xJollyboyx
    Author
    Dec 19, 2025

    @QueesyMcBaggins聽both my checkpoints are available now

    QueesyMcBagginsDec 19, 2025

    @xJollyboyx聽nice!

    judas2991Dec 7, 2025
    CivitAI

    How do you managed to generate 2d? When i use V6 it always tends to do 2,5d or 3d

    xJollyboyx
    Author
    Dec 7, 20251 reaction

    my dude, when i include the style and medium tags with my loras, those might have something to do with it

    i include those because, yes, my model has a realism bias, but it wont force it so i can use the style/medium tags to generate in the loras base style

    and also this!!!

    I always generate with Euler a, 25 steps, CFG 5, very basic for IL and pony. I use No embeddings, NO negatives and NO quality tags at all! Only the style and medium tags.

    Checkpoint
    Illustrious

    Details

    Downloads
    2,641
    Platform
    CivitAI
    Platform Status
    Available
    Created
    6/25/2025
    Updated
    5/12/2026
    Deleted
    -

    Available On (2 platforms)

    Same model published on other platforms. May have additional downloads or version variants.