A model depicting armors from Gothic game series.
HeavyGuardArmor(G1):
A model depicting Heavy Guard's armor of Old Camp from Gothic 1 game.
Some checkpoints interpret eyes on armor as normal eyes, so sometimes prompts like "blue eyes" can change it's color.
HeavyMercArmor(G1):
A model depicting Heavy Mercenary's Armor of New Camp from Gothic 1 game.
Some checkpoints interpret "white fur" prompt as animal, adding it to image. Adding "solo" to prompt and that animal to negative usually fix that.
HeavyMercArmor(G2):
A model depicting Heavy Mercenary's Armor of Onar mercenaries from Gothic 2 game.
The LoRA is probably slightly overbaked, but I had trouble getting anything that even remotely resembled the armor engravings from the game.
Some checkpoints interpret "white fur" prompt as animal, adding it to image. Adding "solo" to prompt and that animal to negative usually fix that.
I tried to fix game model proportions, so You can add "narrow waist" to negatives.
KnightArmor(G2):
A model depicting Knight Armor of paladin order from Gothic 2 game.
I swear to God there wasn’t a single photo of the Nickelback vocalist in the dataset.
You can add “3D, low poly, realistic” to the negatives.
PaladinArmor(G2):
A model depicting Paladin Armor of paladin order from Gothic 2 game.
You should be able to tag helmets with visior up or down, or no helmet at all.
Suggested negatives: 3D, low poly
Optional negatives: realistic




