This model is not about a hyperrealistic look. Instead, it aims to have imperfections in the picture with slightly off proportions to make it look somewhere between a sketch on the way to the actual painting without adding the small details. The model is trained on simplified digital pictures, and character portrays. It can be used for text-to-text or image-to-image to get the style and look of old-school RPG character pictures like you would find in the PC games of the 1990s and early 2000s or today in some of the independent game titles.
It’s also a good starting point if you need a picture as a basis to then draw yourself more details over it. Said something that can integrate into the creative process as an intermediate way of creating unique artwork.
Description
This model is not about a hyperrealistic look. Instead, it aims to have imperfections in the picture with slightly off proportions to make it look somewhere between a sketch on the way to the actual painting without adding the small details. The model is trained on simplified digital pictures, and character portrays. It can be used for text-to-text or image-to-image to get the style and look of old-school RPG character pictures like you would find in the PC games of the 1990s and early 2000s or today in some of the independent game titles.
It’s also a good starting point if you need a picture as a basis to then draw yourself more details over it. Said something that can integrate into the creative process as an intermediate way of creating unique artwork.









